Pricing is tailored to scope. The modules you use, your audience size and how you deploy. Start with a focused campaign and scale once the results are in.
For a single campaign or activation to prove the model.
Let's talkTailored to a focused activation
Hosted, no-code experience
Gamification engine
1 transactional avatar
Points & leaderboard
Core analytics
For always-on programmes across multiple campaigns.
Let's talkTailored to your audience size
Everything in Launch
Connected to your stack (API & webhooks)
Multiple avatars & languages
Unlimited competitions
Rewards & merchandise fulfilment
Real-time attribution dashboards
For national programmes and embedded deployments.
CustomTailored to your organisation
Everything in Growth
Native SDKs (iOS, Android, headless)
White-label control
SSO & advanced security
Dedicated support & SLAs
The fun is the front end. Underneath, every play, choice and conversion is captured and turned into targeting you own outright, not rented from a platform.
Location, age band, favourite team, player-or-fan, declared at sign-up, not inferred.
Which competitions, codes and content each person actually engages with.
Session depth, streak behaviour, time-of-day patterns across the whole base.
Play-to-purchase paths, drop-off points and the offers that actually move.
Opted-in contacts mapped to interests, ready for partners and re-marketing.
Shares, referrals and team formation, reach earned, not bought.
Feeds straight back into the loop: sharper targeting, stronger retention, measurable outcomes.
Pricing depends on your scope. Book a demo and we'll put together something that fits.
Book a demo →Pick a time with the Gamesworx team. See the engine, avatars and leaderboards live.